Assignment Help-Classes and Objects

Assignment Help-Classes and Objects

Create a new project in your IDE named “AnimalInfo.”

Create a class called “AnimalInfo” as the main class for the program.

Create a class called “Animal” with a virtual method displayInfo().

Create 3 classes inherited from Animal (one for each of your animals). Each of the inherited classes should override Animal.displayInfo() to display information about the animal. The information should just be a short description of the animal displayed to the screen.

In the AnimalInfo.main() method, display a menu allowing the user to choose 1 of 3 animals or quit the program. The menu should accept input from the user and take the appropriate action and then repeat until the user selects the option to quit. Hint: Simple menus are easiest to implement if the user selects a letter or number for each menu item.

When the user selects an animal, use the displayInfo() method of the appropriate class to display information about the selected animal.

Use comments throughout your code demonstrating your understanding of each statement of code.

Make sure the program runs correctly before submission.

Create a zip that includes your project folder and Word document, and upload it to the course portal.

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